Diablo patch 1.09d
EXE before going to Battle. August 13, New Jamella Editor V9 Beta available for download. This has lots of bug fixes for inventory stuff. Click Here to download. Correct Confirmed Rune Words web page. Click Here to check out Rune Words Confirmed. This one has full inventory capabilities. This is a beta Version 8. Have fun. New Section added giving information on Friday night games. Please click here to find out what level and chapter a character should be at to join up on Friday night games.
It contains almost all the features as the original and support for the expansion. The first official editor is out. Some features are still not working correctly. That means, all magical weapons and armor have to be failed set items meant to be a set item, but there is none of that kind. These will have double durability then.
With other words, if all magical drops from her with a durability score have double durability, the Andariel bug is occurring.
Bugged Andariel also isn't dropping stuff like scrolls and potions. She is dropping gems and runes, however. You know, there aren't even bugged quest drops even, all I see is garbage drops all the time The first time drop quest DOES indeed exist, subsequent attempts at trying to get the quest drops fails, I mean by killing an act boss in a game created by a char that didn't got the quest and had the Act Boss killed by other char thus making impossible for the game creator to complete the quest, but I need confirmation from someone here Noodle Moderator.
My understanding is that the first kill drop wasn't added until 1. Whitering Diabloii. Iron Maiden and Thorns effects now treat Hirelings as players with respect to damage. Hirelings now gain experience from monsters killed by Minions and other party members. Lowered maximum duration for which Hirelings could be stunned. Iron Golems are now saved with the player.
For example, Fire Immune is printed in red. Changed monster stats back to what they were before v1. The monsters in Act 4 that eat corpses will no longer eat corpses that have already been used. The Resistance penalty at higher difficulty levels no longer applies to Magic Resistance.
Crush Beasts no longer give only 1 exp when they are killed. Town portal use has been restricted to party members only. Reduced damage multiplier for act-end boss attacks vs. Broken Ethereal items now sell for 1 gold. It is now possible albeit very rare to get Set and Unique items from gambling.
Increased the chances of getting a Rare item from gambling. Swapped properties for Jah and Cham runes in weapons. Adjusted hover text box sizes. Updated the pop-up text to reflect adjusted monster attack and defense.
Adjusted memory management code. Typing "players X", where X is a number between the current number of players and the maximum 8 , in the message box will now set the effective number of players in the game in single player, open Battle. Removed global Physical Resistance from Nightmare difficulty games. Fixed a bug where Tyrael would sometimes create an inaccessible portal.
Fixed a bug where a player who was disconnected from Battle. Major Bugs Fixed bonus to Undead damage modifier to work with ranged weapons. Fixed bonus to Demon damage modifier to work with ranged weapons. Fixed 'Reduces Target Defense' modifier to work with ranged weapons. Fixed a bug where item-specific partial Set bonuses didn't get applied.
Fixed a bug where the enhanced defense for items that gained it on a per level basis was improperly calculated such as Blackoak shield. Fixed a bug where the enhanced damage for items that gained it on a per level basis was improperly calculated such as Hellslayer.
Fixed a bug where certain two-handed and missile weapons did not get the displayed damage bonus such as Magewrath. Fixed a bug where items could give characters skills that are exclusive to another Character class. Fixed a bug with weapon swapping which allowed some character classes to dual wield items.
When a player that is illegally wielding two items enters a game, one of the items will be deleted. Fixed bug which allowed certain Horadric Cube recipes that were meant to be disabled to continue to function. Fixed a bug where trying to display the highlight info for an item with too many modifiers would crash the game.
Fixed various bugs with the second quest of Act 5. Fixed a bug in the determination of magic affix levels. Fixed a bug that allowed Ethereal throwing items to be stacked with non-Ethereal ones. Fixed a bug where it was possible to repair Throwing Potions. Fixed a bug where certain Paladin shields were not able to be personalized.
Fixed a bug where it sometimes did not verify replacing a dead hireling with a new one. Fixed a bug that allowed the same Unique to be spawned more than once in a game. Fixed various Horadric Cube recipes that create magic items. Fixed a bug that caused a rune word item to lose its rune word bonuses when transferred off of the character who created it.
Fixed a bug which caused the variable attributes of a rune word item to reset inappropriately.
0コメント